ABOUT THIS GAME

Battle Arena is a multiplayer, immersive 2D Sci-Fi shooter! The game will immerse you in the world of space battles! Here everyone will find a weapon to their taste! The game has 12 different weapons, 5 characters, as well as 10 different sights! You will have to fight with other players for the right to be the first. The winner is the one who gets the most points! Arrange dynamic battles in a game where 9 people confront you! Dodge shots, or grenade explosions and hit opponents with your skills to shoot to kill! The intense battle in this game takes place on a large space map, on which there are various bonuses in the form of replenishment of health or cartridges. Use them wisely! Come and prove that you are the best!

Description

Can you make a difference with only one bullet? Guilt Battle Arena is a frantic, local multiplayer party game for 1 to 4 players. Make room on your couch for friends, pick an insanely cute character, and turn the competition up to 11! Engage your friends and family or compete against AI foes in frantic couch combat battles. Don’t forget to pick-up your bullet after firing your gun if you want to win!


Features: * Enjoy the playful style with 7 Games Modes: Play hot potato with a bomb or capture the flag with canons. Will you dodge the rain of invincible chickens? * Spice things up with 6 stackable gameplay modifiers: want to tryout jetpacks and then turn everyone invisible? Go for it! * Now with bots. You are so good that nobody wants to play with you? Let see if you are good enough to defeat these maniacal bots!




Multiplayer online battle arena (MOBA)[a] is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy.[1] The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team.


Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy games, such as Smite (2014), and Paragon.[b] The genre is seen as a fusion of real-time strategyrole-playing and action games.

The first widely accepted game in the genre was Aeon of Strife (AoS), a fan-made custom map for StarCraft in which four players each control a single powerful unit and, aided by weak computer-controlled units, compete against a stronger computer.[2][3] Defense of the Ancients (DotA) was created in 2003 by the Warcraft III modding community for Warcraft III: Reign of Chaos and its expansion, The Frozen Throne, with a map based on AoS. DotA was one of the first major titles of its genre and the first MOBA for which sponsored tournaments were held.[4] It was followed by two spiritual successorsLeague of Legends (2009) and Heroes of Newerth (2010), as well by a standalone sequel, Dota 2 (2013), and numerous other games in the genre, such as Heroes of the Storm (2015).[5][6]

By the early 2010s, the genre had become a big part of the esports category. In 2018, prize pools reached over US$60 million, 40% of the year's total esports prize pools. Major esports professional tournaments are held in venues that can hold tens of thousands of spectators and are streamed online. A strong fanbase has opened up the opportunity for sponsorship and advertising, eventually leading the genre to become a global cultural phenomenon.

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